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The Last Case of Benedict Fox combines its fascinating ideas with Lovecraftian worlds and monsters, but how successful is it?
The game The Last Case of Benedict Fox has been able to attract the attention of fans of Metroidvinia games since its introduction. The events of the game take place in Boston of the 20th century, and the player assumes the role of a detective named Benedict Fox, who must overcome the thick purple fog, ominous spiers, ominous sidewalks, and the eerie reverberations of purgatory. In this dangerous adventure, Benedict must discover the secret of the family tragedy and the death of his father and face their forgotten memories.
The game reveals interesting ideas from the very beginning. You must travel to worlds and encounter enemies inspired by Lovecraftian monsters and worlds, while searching the underworld and uncovering the secrets of the Fox family’s past, discover and solve the mysteries of the house. Meanwhile, the character of Benedict Fox gains many powers during the game, which makes it possible to advance in the game.
The Last Case of Benedict Fox attracts gamers with its good and mysterious beginning, but the game’s problems become apparent very quickly.
Everything looks good, especially at the beginning, and The Last Case of Benedict Fox draws the gamer in with its good and mysterious beginning, but the game’s problems become apparent very quickly. The first problem of the game is the dumb and vague process. Metroidvinia games are generally known for the gamer having to find their own way by searching the environment, and this is also true for this game, but the part that hurts this experience is the vagueness of the player’s progress in the game.
Searching in the game world has a good reward, and by searching and searching in the game world, the player can find many items and upgrade his equipment and get even more powers. But one point that makes this experience a little hurt is the stupidity of the game process. In fact, the game process is such that after finishing a stage, such as killing a boss fight or finding a specific item, the player does not know exactly whether he should continue on his way or return to Fox’s mansion to receive a new quest.
This problem is more visible in the middle of the game; Where, for example, you need to find a certain item to open a certain room that advances the story of the game, but after finding this item, if you don’t have the presence of mind, you probably have to find a way to continue the story for some time. be game This issue can greatly damage the game experience and even discourage the player. Because even if he has collected the necessary items, he does not know exactly where to go next and what is the next step.
Of course, this issue will continue to improve, and in the third act of the game, we finally see a change in this issue. It is not clear exactly why in the middle of the game the process of the game becomes so dumb and unclear, both in terms of the story and the general progress. Another problem is the gameplay. This issue is especially noticeable at the beginning, when the character’s jump may become annoying and, for example, we accidentally fall into a valley or witness his sudden death.
The Last Case of Benedict Fox game has many bugs and technical problems
Of course, by unlocking more powers for the character and more upgrades, these problems become less, but again, this problem is felt, and even the player may feel that he needs a spice of luck to pass a path. The same applies to struggles to some extent; Although this aspect has a much better design and the player needs to destroy his enemies with the abilities of the main character and choosing the best strategy. In general, the combats of the game are neither very difficult nor very simple, but if you can’t use the character’s equipment and powers correctly, you may run into problems ahead.
For example, shooting with Benedict’s gun is one of the most effective ways to eliminate powerful monsters before fighting them one-on-one, but aiming and shooting with Benedict’s pistol can sometimes be annoying; Because you have a high chance of making a mistake and it has nothing to do with the gamer’s ability, and more, the problem is the trivial shooting system of the game. Of course, it is possible that the creators have decided to implement the issue that the possibility of making a mistake with a pistol is high in the game. In any case, this issue is like a double-edged sword, which can sometimes become too annoying, especially in fights with flying monsters.
But what makes the gameplay more annoying is the many bugs in the game. The bugs are especially annoying at launch to the point where I had to completely exit and re-enter the game several times. In general, these bugs may prevent the character from moving and sudden death, or you may not be able to click on an item or use an item to fight enemies. This makes fighting monsters too annoying to imagine, and if you can’t escape quickly from a place and get caught by a bug, for example, you have no other way to escape than to fight.
The variety of monsters and creatures that we have to fight with is relatively good and gradually we see more powerful versions of them, which as expected will be harder to kill and destroy, but in return more rewards will be assigned to the player. In general, two bonuses are available to the player. The first reward is like money, which is given to the player by finding new items or advancing a stage or solving puzzles, with which you can upgrade Benedict’s weapons and accessories.
The second reward obtained by killing monsters is called Ink, which should be used to obtain Benedict’s supernatural powers, such as the ability to jump higher or improve the defense system. The important thing about Inks is that you need to store it in the nearest Anchor (a place you can teleport to) before you die or teleport to another location. It’s true that The Last Case of Benedict Fox isn’t very scary, despite its otherworldly and rather scary atmosphere, but such a thing that can cause the loss of a valuable reward is challenging and stressful.
The Last Case of Benedict Fox has a good variety of boss fights
Such an attractive point makes the gamer adopt a suitable strategy to go to the nearest Anchor and avoid unnecessary fights; Because if you defeat a monster once, this reward is given to you forever, and returning them to the same environment does not mean giving the reward again. But the game has worked brilliantly in two parts and it is actually its strength. First, we go to the puzzles. The puzzles have a good variety and although sometimes they seem simple, we also see challenging puzzles.
To solve the puzzles, you need to search the game world, and for example, to open some doors, you need cards or signs that you can open a mysterious door, and you need to go back to the dangerous worlds of Lovecraft to find it, and even go to areas that are practically It will put a bigger challenge in front of you. The puzzles of the game can be solved over time, and thus each puzzle has its own unique and special challenge and makes the player return to environments where it was not possible to progress before, and now you have the ability to access more ways and advance the game. take.
But on the other hand, the design of the boss fights of The Last Case of Benedict Fox has become one of the strengths of the game. Although the number of boss fights could have been more varied, the fight with each one is different from the other and you are not going to eliminate every boss fight just by fighting him. This point allows us to see not only a good variety, but the gamer will face a different challenge in each section and not only face them with previous experiences. Although some of the boss fights may seem a little simplistic in design, overall they are of great quality and variety, making us excited to fight each one.
In any case, in general, the game does not pose much of a challenge to the player except that he must find his way in its world. Of course, the creators have solved this issue to a great extent by setting the difficulty level, and if you feel that the game is easy for you or you need more of a challenge, you can even choose the option to be killed with just one hit. Of course, the difficulty setting section of the game can be one of the interesting and even positive aspects of the game. Because the creators have given this choice to the player to follow the game in any way he likes, and even if you are not interested in solving puzzles, you can choose an option to solve the puzzles automatically after finding the items.
Puzzles and its combination with the game world have become the strength of The Last Case of Benedict Fox
Or there is even a feature for the game character to be immortal. In general, giving choices and options to the player is not a very negative thing, and by the way, this makes more people attracted to the game. Of course, even though you can make the game very easy and simple, you still have to search in the game world and only roads and signs are shown to you. But the story of The Last Case of Benedict Fox is one of the positive points of the game, which is partially affected by the progress of the game. In general, we are on the side of the mysterious story, where many facts are revealed little by little.
But as we said earlier, the stupidity of the story progression has even affected the game’s storyline and makes us feel that the game’s story is a bit dumb. Of course, in general, at the end of the game, the feeling can be given to the gamer that the process is a bit rushed to reach the end point. But in general, the story of the game is one of the strong and positive points, and we see good plot twists during the story process. Even the game The Last Case of Benedict Fox has created a suitable background for the continuation of the story at the end.
In general, the game The Last Case of Benedict Fox, although it has a good story with very good boss fights and puzzles, but it has not used its potential properly. The game has some problems in the way the story is told, and it can cause the player in the middle of the game to be discouraged by the progress of the story and its stupidity, and also the gameplay can be annoying, especially at the beginning of the game; Although this issue has been largely remedied in the latter part, the game’s bugs can still be very annoying, although these problems have decreased with game updates.