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About 26 years after the release of the first Harry Potter book, a great video game for Potterheads has finally arrived; A work that turns the gamer into a student of Hogwarts School of Witchcraft and Wizardry for several hours.

Walking in Hogwarts during the first hours of the Hogwarts Legacy game experience put a big smile on our face; Whether it was when we saw the people inside the panels, or when Peeves was harassing a few people, or when a student suspended his thick books in the air with magic, or when we dueled with Sebastian in Defense Against the Dark Arts class.

A gamer very interested in the magical world created by J. K. Rowling experiences various emotions with the experience of Hogwarts Legacy. The first feeling for us was satisfaction; Satisfaction that it finally happened. Finally, the Harry Potter universe got the substantial AAA videogame it deserved.

Whether you are more interested in the magical world because of the Harry Potter movie series, or whether you consider yourself one of the readers of its books, many times during the experience of Hogwarts Legacy, you will notice one important thing: many of the creators of this video game are fans of Harry Potter. .

The members of the Avalanche Software studio and the Portkey Games brand team have used various tools that video games give them in today’s world to digitally recreate this fantasy world; So that the player can run on the escalators of Hogwarts and fly above the forbidden forest after buying a magic broom.

Much of the power of Hogwarts Legacy comes from here; It allows the gamer to do many of the things he would have loved to do at Hogwarts.

When you imagined that an owl would bring you a special letter, how would you most like to spend your time after becoming a school student? Attending different classes like botany? Fighting black witches? Flying with a broom? Shopping at Hogsmeade shops? Visiting Gringotts? Eating strange foods? Interacting with super creatures like hippogriffs and thestrals? Getting into secret places? Adventure with other students? You do all this in Hogwarts Legacy.

One of the key elements in shaping this experience is the very good technical graphics of the Hogwarts Legacy game. Like it or not, it must be accepted that many of the target audience of this work are looking for a simulator of being a student at Hogwarts before even thinking about its video game components; Seeking to believe a digital and interactive version of a fictional world. They want to more or less believe that they have become students of the school of magical sciences and techniques. Section by section, the graphic details of the game have an effect on the degree of immersion of the person in this world.

The impact that the high-end graphics and familiar high-quality voice acting have on the success of Hogwarts Legacy is easy to understand. Accurate and detailed depiction of fantasy worlds always costs a lot; Especially in the videogame medium, where the audience is not only busy with seeing the final product, but interacts with the work that the system must constantly process its different parts.

When Hogwarts Legacy looks beautiful in various moments, it seems that the creators have a good reason to release it in 2023. Because the audience feels during the most magical moments of the game that the technology had to reach this point so that such a video game can immerse us so much. Avalanche Software’s latest and most important creation truly belongs to the modern era of video games.

Of course, this game will be released for 8th generation consoles in the future and does not include the unique jaw-dropping technology. Of course, sometimes some castle doors don’t open for a few seconds until the environment behind the door is fully processed and ready to be seen. But it seems clear that the game has the necessary quality in different parts. The update of Hogwarts Legacy is seen many times; Both when you see the beautiful appearance at the entrance of the Slytherin common hall and when you witness the lovely behavior of magical creatures in your part of the Room of Requirement.

In short, it was not possible to release the Hogwarts Legacy game with this low quality, for example, in 2011 and close to the release of the movie Harry Potter and the Deathly Hallows: Part 2. The mentioned video game needed and uses many technologies used by today’s game makers. As a result, it gives more satisfaction to the gamer that the time has finally come to immerse in such an experience.

Hogwarts Legacy manages to satisfy gamers with different tastes. It is enough to love the world of Harry Potter

On the other hand, if a person wants to fail many times during the Hogwarts Legacy experience and carefully perform each and every move in the fight, there is no problem. The game can not only put big obstacles in front of us due to the difference between the level of the character and each enemy, but also with a simple and comprehensible system, it makes us concentrate in the battles. Many enemies manage to create a shield around them using magic. This protective shield basically breaks in two ways; Using a spell of the same color as it or throwing an object at the enemy.

This same pattern, executed correctly in different situations, will make you think about the arrangement of your spells and how to use them instead of focusing on the boring and easy use of a spell. In addition, the player often changes the four ready-to-use spells during the battle and according to the challenge ahead.

Over time, the main character of the game learns various spells that create interesting combos; From simple combos that make the game experience possible for many to complex combos that take time to master. Hogwarts Legacy likes to be one of those games that is easy to learn, but takes time and dedication to master.

The Hogwarts Legacy game is eye-catching and its high-level technical graphics are visible in many areas

The middle of the system of acquiring more skills in the game, introduced by the name Talents, without creating a complex skill tree, just wants to give the player a sense of progress. Ironically, the acquisition of most Talents has a tangible effect on the gameplay. Every time the level of the main character increases, the gamer can acquire an attractive skill for himself and then enjoy having it especially during the battles.

Different gameplay elements work hand in hand so that as the player progresses in the main storyline of Hogwarts Legacy game, both his character is a stronger wizard and more difficult battles await him. But the game is not without problems in this regard.

Unfortunately, the actual variety of enemies in Hogwarts Legacy is far less than their apparent variety. Many enemies that have different appearance and the game itself considers them as different Enemies, practically do not challenge the gamer in any unique way. The problem is accentuated when, especially during the middle parts of the game, we often see that the main method of the creators to make frequent battles more difficult is nothing but increasing the number of enemies and raising their level. Instead of designing more enemies that the player has to think about to find the right way to defeat them, we spend a few hours dealing with enemies with repeated attack methods that, because they have a higher level, take time to empty their life bar.

Activities other than fighting are also in front of you in Hogwarts Legacy, many of which are simple and limited to exploring the environment; From delivering a certain item to a certain character on the other side of the map to finding the toys of one of the students in different parts of Hogwarts.

This point in itself is worthy of criticism, especially from a player who wants to make the game 100%, so to speak. At the same time, the valuable efforts of the production team to prevent the weakness from getting bigger can be admired.

How many times in Hogwarts Legacy, just when you think the general trend has become predictable, Avalanche Software turns over a trump card; For example, a special stage that bursts with newness and is full of interesting Istrags for people familiar with Harry Potter stories. The production team realized that a long role-playing action game cannot keep the audience until the end of the experience with relatively repetitive quests. So, both he delivered surprising elements and some choices to gamers in a few key areas, and he paid a lot of attention to another one of the most important aspects of an action RPG game. Which aspect? Detailed storytelling.

Storytelling in Hogwarts Legacy game can be analyzed in two ways: detailed story-telling in the style of role-playing games and story-telling in the lovely world of Harry Potter. Avalanche Software knows what it’s doing on both counts.

In Hogwarts Legacy game, don’t expect to constantly encounter a narrative in the size and size of the pages of the Harry Potter books. The story told by this game is not devoid of hasty decisions, nor can it be denied that the potential of several characters is wasted. But in most important moments and turning points, the positive points of this storytelling are more than its negative points.

The main character of the story, who is presented to the player with acceptable options for personalization at the beginning and during the game experience, is a new student of Hogwarts; A student who, unlike most people, enters school from the fifth year. If you want to understand the importance of storytelling in the game to the development team, just count the number of correct uses of this seemingly trivial point in the story.

When the storyteller knows what he wants to do with his story, he does not tell the audience anything for no reason. Hogwarts Legacy, in many ways, makes us believe that the story could only have been centered around a new fifth year student at Hogwarts, without intruding on the player.

Even though the name and gender of the main character is chosen by the player, he is really an active element in the story of the Hogwarts Legacy game; Not a passive being who is only supposed to see the story from his point of view. Because the game slowly connects him to interesting characters so that he is well part of a bigger picture; To believe that it belongs to this world.

Avalanche Software Studios and the Portkey Games team have brought fans of this magical world the closest experience to being a Hogwarts student.

Hogwarts Legacy’s dialogue writing is to be commended. In role-playing games, many minutes are devoted to talking with other characters. A lot of information is given to the audience during these conversations and the relationships of the characters are formed in their hearts. Many gamers are very strict about these conversations and in many video games they seek to reject them. But it’s honestly hard not to enjoy the conversations in Hogwarts Legacy. Because in many of them interesting details are conveyed to the audience as quickly as possible.

This remarkable writing not only bores the player, but has become one of the strengths of Hogwarts Legacy. We remember with a smile participating in the student quiz that turned green in the library in front of us and talking to Nerida about Merpeople. We got to know Sebastian, Poppy and Netty through interesting conversations that gave us a lot of information about their past. When we asked Professor Garlick about his past during an optional interview, he told the story so passionately that we really couldn’t care less.

From the members of the voice acting team to the people who worked on the line by line of these dialogues, they don’t waste the player’s time. They have created different characters whose backgrounds have their charms. Even some characters who have a very short role in the Hogwarts Legacy game benefit from a specific one-line definition; Including a very proud girl whose record you are trying to break in flying competitions.

Hogwarts Legacy doesn’t just say go get so-and-so when faced with a repetitive quest with very simple stage design. To prove this claim, in a part of the game after hearing the words of a character named Eddie, open the door of his house with magic. After doing this, you will not only encounter a small and beautiful environment that you couldn’t step into if you didn’t have the second level of Alohomora, but you will also find a letter right here; A letter that is not boring to read and shows who Eddie is worried about.

Storytelling, big and small, are the wings on which an open-world action role-playing game soars. Because storytelling, especially in a fantasy world filled with desirable elements, has a strong role in the formation of the audience’s feelings towards the work.

In terms of stage design, “walk from environment A to environment B and then get object C in environment B without challenge” doesn’t sound exciting. But the experience of going from elaborate Hogwarts to elaborate Hogsmeade to grab a wand from ElIONDER’s shop is magical for millions of Harry Potter fans. This fact should not be denied.

The example should not be misunderstood. The design of some stages in Hogwarts Legacy itself is very good. Still, you can see why, from solving the often simple environmental puzzles to flying to the school at night, many parts of the Hogwarts Legacy game are deeply satisfying. Avalanche Software presents all the activities to the gamer in the framework of a correct story.

We see a change of season in the Hogwarts Legacy game. When winter came and snow covered the roofs, we went to Hogsmeade to buy potions. It was decorated with Christmas spirit. Imperio is an unforgivable spell, but after a few minutes of just slowly walking through snowy Hogsmeade, occasionally pulling a sheet of paper out of the air with my wand, I was convinced that Avalanche Software had avoided using this spell. does not have.

The Hogwarts Legacy game review is written based on the experience of the PS5 version

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